Game Design Week 2026 | Create. Connect. Level Up. • Amman, Jordan
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CREATE. CONNECT. LEVEL UP.

9+
Master classes for creators, developers, and educators.
7–8 November 2026
Abdali Boulevard • Amman

✨ Tap any track to highlight its master class:

Abdali Boulevard Gaming Lightbulb Diorama - Game Design Week
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ABOUT THE EVENT

Where ideas turn into games you can play.

Game Design Week is a hands-on educational experience that introduces participants of all ages to the creative and technical world of video game development. It blends learning, experimentation, collaboration and play, so ideas grow into real, interactive experiences.

Through workshops, competitions and team projects, participants explore game design principles, development fundamentals, storytelling, art and problem-solving, while building confidence, creativity and future-ready skills.

Game Design Week is a gateway into the gaming industry and the digital creative economy.

9+ Master Classes
2 Days in Amman
6 Focus Tracks
OUR MISSION

To inspire, educate and empower the next generation of game designers and developers with accessible, world-class learning that connects creativity, technology and real industry practice.

CREATE • CONNECT • LEVEL UP
THE PROGRAM • SESSION BRIEFS

Nine Master Classes.
Most Are Hands-On.

Each session goes beyond a talk. You learn from the instructor, try the tools yourself and apply what you learn to your own game idea.

01 2-hour master class

Music for Games: Create Your Own Soundtrack

How music sets the mood and matches gameplay. Compose with accessible tools, melodies, rhythms and sound layers.

You leave with: an original soundtrack concept for a game.

Speaker: to be announced

02 Led by the HTU team

Creative Game Design: From Idea to Playable Experience

Core mechanics, player experience and the design decisions behind great games, through guided design challenges.

You leave with: a structured game concept and a first prototype.

Speaker: to be announced

03 Business master class

Entrepreneurship in Gaming: From Creator to Founder

Market opportunities, business models, monetization and funding. Work a real scenario and build a short pitch.

You leave with: a basic game-business concept and your next step.

Speaker: to be announced

04 Marketing master class

Game Marketing: Make Your Game Stand Out

Positioning, ASO, creatives, social channels, player acquisition and measuring results, applied to your own game.

You leave with: a mini marketing plan with audience, message and creative.

Speaker: to be announced

05 3D printing and Arduino

Phygital Game Design: Print It. Connect It. Play It.

Take gameplay off the screen. Design a printable game object and connect a physical input to a digital game.

You leave with: a simple interactive controller or game-object concept.

Speaker: to be announced

06 Accessibility and co-creation

Inclusive Game Design: Games for Everyone

Mixed teams of participants with and without disabilities redesign a mechanic and test it together.

You leave with: a concept or early prototype built for more players.

Speaker: to be announced

07 With the NARD community

Board Game Design: From Tabletop Stories to Digital Worlds

Design a board game in a small team, build a paper prototype, playtest it, then adapt it for mobile.

You leave with: a playable tabletop prototype.

Speaker: to be announced

08 45-minute panel

Minecraft Education: Building Interactive Classrooms

International and Jordanian perspectives on game-based learning and connecting teachers. With Minecraft Education (online), Ministry of Digital Economy and Entrepreneurship, Ministry of Education, قرى الأطفال SOS and Greater Amman Municipality (GAM).

You leave with: a clear picture of Minecraft: Education in real classrooms.

Participants subject to confirmation

09 For teachers, 45 minutes

Minecraft Education: From Player to Educator

Follows the panel. Explore a Minecraft Education world and run a short activity you can adapt to your class.

You leave with: a sample classroom activity and next steps.

Bring a device with Minecraft Education installed

Sessions 08 and 09 run back to back as a 90-minute educator block and may need separate registration. Speakers, formats and durations are being confirmed and will be posted here.
WHO IT'S FOR

Bring an idea. Leave with something you made.

Students

High school and university learners curious about making games.

Aspiring creators

Anyone with a game idea and no studio behind it yet.

Indie developers

Small teams who want to design, launch and sell better.

Educators

Teachers bringing game-based learning into class.

Industry pros

People in games and digital media adding new skills.

Organized by Capsule and The Space as part of Pocket Gamer Connects Jordan.

A major B2B and B2C conference serving as a gateway to the Middle East and North Africa (MENA) games market.

Key Details & Activities
  • • Multitrack seminars and panels covering mobile, PC, console, AI, HTML5, and XR development.
  • • Pitching competitions like the Big Indie Pitch and Publisher SpeedMatch.
  • • Exhibitions, investor matchmaking sessions, and the Jordan Games Awards.
EVENT INFO

Plan Your Visit

DATES

7–8 November 2026

Amman, Jordan

VENUE

Abdali Boulevard, Amman

Jordan

PART OF

Pocket Gamer Connects Jordan 2026

The Global Games Industry Conference

ACCESSIBILITY

Open to everyone

Tell us your access needs when you register.

CREATE. CONNECT. LEVEL UP.

Seats are limited. Pick your sessions.

Hands-on rooms run in small groups so every participant gets time with the tools and the instructors.

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Game Design Week Logo

7–8 November 2026 · Abdali Boulevard, Amman · Part of Pocket Gamer Connects Jordan 2026

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